Research and implementation of intelligent decision based on a priori knowledge and DQN algorithms in wargame environment
Journal article
Authors | Sun, Yuxiang, Yuan, Bo, Zhang, Tao, Tang, Bojian, Zheng, Wanwen and Zhou, Xianzhong |
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Abstract | The reinforcement learning problem of complex action control in a multi-player wargame has been a hot research topic in recent years. In this paper, a game system based on turn-based confrontation is designed and implemented with state-of-the-art deep reinforcement learning models. Specifically, we first design a Q-learning algorithm to achieve intelligent decision-making, which is based on the DQN (Deep Q Network) to model complex game behaviors. Then, an a priori knowledge-based algorithm PK-DQN (Prior Knowledge-Deep Q Network) is introduced to improve the DQN algorithm, which accelerates the convergence speed and stability of the algorithm. The experiments demonstrate the correctness of the PK-DQN algorithm, it is validated, and its performance surpasses the conventional DQN algorithm. Furthermore, the PK-DQN algorithm shows effectiveness in defeating the high level of rule-based opponents, which provides promising results for the exploration of the field of smart chess and intelligent game deduction |
Keywords | DQN algorithm; policy modeling; prior knowledge; intelligent decision |
Year | 2020 |
Journal | Electronics |
Journal citation | 9 (10), p. 1668 |
Publisher | MDPI AG |
ISSN | 2079-9292 |
Digital Object Identifier (DOI) | https://doi.org/10.3390/electronics9101668 |
Web address (URL) | http://hdl.handle.net/10545/625346 |
http://creativecommons.org/licenses/by-nc-sa/4.0/ | |
hdl:10545/625346 | |
Publication dates | 13 Oct 2020 |
Publication process dates | |
Deposited | 06 Nov 2020, 11:34 |
Accepted | 06 Oct 2020 |
Rights | Attribution-NonCommercial-ShareAlike 4.0 International |
Contributors | University of Derby and Nanjing University, China |
File | File Access Level Open |
File | File Access Level Open |
https://repository.derby.ac.uk/item/93vz5/research-and-implementation-of-intelligent-decision-based-on-a-priori-knowledge-and-dqn-algorithms-in-wargame-environment
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