Guitars with Ambisonic Spatial Performance (GASP) An immersive guitar system
Conference paper
Authors | Werner, D., Wiggins, B., Fitzmaurice, E. and Hart, M. |
---|---|
Type | Conference paper |
Abstract | The GASP project investigates the design and realisation of an Immersive Guitar System. It brings together a range of sound processing and spatialising technologies and applies them to a specific musical instrument – the Electric Guitar. GASP is an ongoing innovative audio project, fusing the musical with the technical, combining the processing of each string’s output (which we called timbralisation) with spatial sound. It is also an artistic musical project, where space becomes a performance parameter, providing new experimental immersive sound production techniques for the guitarist and music producer. Several ways of reimagining the electric guitar as an immersive sounding instrument have been considered, the primary method using Ambisonics. However, additionally, some complementary performance and production techniques have emerged from the use of divided pickups, supporting both immersive live performance and studio post-production. GASP Live offers performers and audiences new real-time sonic-spatial perspectives, where the guitarist or a Live GASP producer can have real-time control of timbral, spatial, and other performance features, such as: timbral crossfading, switching of split-timbres across strings, spatial movement where Spatial Patterns may be selected and modulated, control of Spatial Tempo, and real-time performance re-tuning. For GASP recording and post-production, individual string note patterns may be visualised in Reaper DAW,2 from which, analyses and judgements can be made to inform post-production decisions for timbralisation and spatialisation. An appreciation of auditory grouping and perceptual streaming (Bregman, 1994) has informed GASP production ideas. For performance monitoring or recorded playback, the immersive audio would typically be heard over a circular array of loudspeakers, or over headphones with head-tracked binaural reproduction. This paper discusses the design of the system and its elements, investigates other applications of divided pickups, namely GASP’s Guitarpeggiator, and reflects on productions made so far. |
Keywords | Ambisonics; Immersive Audio; Immersive Guitar System |
Year | 2022 |
Conference | 21st Century Guitar Conference |
Journal | Proceedings Of The 21st Century Guitar Conference 2019 & 2021 |
Web address (URL) | http://www.21cguitar.com |
Accepted author manuscript | File Access Level Open |
Output status | Published |
Publication dates | |
Online | 2022 |
Publication process dates | |
Deposited | 16 Dec 2022 |
Related videos
https://repository.derby.ac.uk/item/9v9x6/guitars-with-ambisonic-spatial-performance-gasp-an-immersive-guitar-system
Download files
95
total views70
total downloads6
views this month4
downloads this month
Export as
Related outputs
A Subjective Comparison of Virtual Stereo Microphone Techniques for Rendering Ambisonics
Girijavallabhan, A. and Wiggins, B. 2024. A Subjective Comparison of Virtual Stereo Microphone Techniques for Rendering Ambisonics. Proceedings of the Institute of Acoustics. 46 (3), pp. 1-16.Dynamic characterisation of a linearised transfer function of non-ideal buck converters
Wilson, D., Bousbaine, A. and Wiggins, B. 2024. Dynamic characterisation of a linearised transfer function of non-ideal buck converters. 13th International Conference on Power Electronics, Machines and Drives (PEMD 2024). IEEE. https://doi.org/10.1049/icp.2024.2197Browser-Based Webcam Head-Tracked Ambisonics (WHAM)
Dring, M. and Wiggins, B. 2023. Browser-Based Webcam Head-Tracked Ambisonics (WHAM). 2023 Immersive and 3D Audio: from Architecture to Automotive (I3DA). IEEE. https://doi.org/10.1109/I3DA57090.2023.10289143Capsule Calibration Approaches for Low-Cost Higher Order Ambisonic Microphone Arrays
Middlicott, C. and Wiggins, B. 2022. Capsule Calibration Approaches for Low-Cost Higher Order Ambisonic Microphone Arrays. 153rd Audio Engineering Society Convention. Audio Engineering Society.Development of an Ambisonic Guitar System
Wiggins, B., Werner, D. and Emma Fitzmaurice 2021. Development of an Ambisonic Guitar System. in: Innovation in Music London Taylor & Francis. pp. 21WHAM: To Asymmetry and Beyond!
Dring, M. and Wiggins, Bruce 2021. WHAM: To Asymmetry and Beyond! Institute of Acoustics.
The design and optimisation of surround sound decoders using heuristic methods
Wiggins, Bruce, Berry, Stuart, Lowndes, Val and Paterson-Stephens, Iain 2003. The design and optimisation of surround sound decoders using heuristic methods.
Development of an ambisonic guitar system GASP: Guitars with ambisonic spatial performance
Werner, Duncan, Wiggins, Bruce and Fitzmaurice, Emma 2021. Development of an ambisonic guitar system GASP: Guitars with ambisonic spatial performance. in: CRC Press/ Routledge.WHAM: Webcam head-tracked ambisonics
Dring, M. and Wiggins, B. 2020. WHAM: Webcam head-tracked ambisonics. Institute of Acoustics. https://doi.org/10.25144/13379Calibration approaches for higher order ambisonic microphones
Middlicott, C.J., Wiggins, B.J. and Wiggins, B. 2019. Calibration approaches for higher order ambisonic microphones. Audio Engineering Society.
The transparency of binaural auralisation using very high order circular harmonics
Dring, M. and Wiggins, Bruce 2019. The transparency of binaural auralisation using very high order circular harmonics. Institute of Acoustics.
Development of ambisonic microphone design tools – Part 1.
Middlicott, Charlie and Wiggins, Bruce 2018. Development of ambisonic microphone design tools – Part 1. Audio Engineering Society.Development of ambisonic microphone design tools - Part 1
Middlicott, C.J., Wiggins, B.J. and Wiggins, B. 2018. Development of ambisonic microphone design tools - Part 1. Audio Engineering Society.
Analysis of binaural cue matching using ambisonics to binaural decoding techniques
Wiggins, Bruce 2017. Analysis of binaural cue matching using ambisonics to binaural decoding techniques.
Head tracked audio for all - the 3D audio VR revolution
Wiggins, Bruce 2016. Head tracked audio for all - the 3D audio VR revolution. Institute of Acoustics.Modelling the performance of speaker arrays in domestic listening environments.
Dring, M., Middlicott, Charlie, Wiggins, Bruce and Vilkaitis, Alex 2017. Modelling the performance of speaker arrays in domestic listening environments. Institute of Acoustics.
The GASP project: Guitars with ambisonic spatial production.
Werner, Duncan 2016. The GASP project: Guitars with ambisonic spatial production.
GASP v2: Guitars with Ambisonic Spatial Performance
Werner, Duncan, Wiggins, Bruce, Box, Charlie, Dallali, Dominic, Hooley, Jack and Middlicott, Charlie 2016. GASP v2: Guitars with Ambisonic Spatial Performance.
Seeking best practice for education and training in the recording studio
Vandemast-Bell, Paul, Werner, Duncan and Crossley, John 2015. Seeking best practice for education and training in the recording studio. Audio Engineering Society.
AmbiFreeverb 2 - Development of a 3D ambisonic reverb with spatial warping and variable scattering
Wiggins, B. and Dring, M. 2016. AmbiFreeverb 2 - Development of a 3D ambisonic reverb with spatial warping and variable scattering. Audio Engineering Society.Room acoustics and virtual reality: An implementation of auralisation and 360 degree image techniques to create virtual representations of spaces
Vilkaitis, A., Dring, M., Middlicott, C., Wiggins, B. and Hill, A.J. 2016. Room acoustics and virtual reality: An implementation of auralisation and 360 degree image techniques to create virtual representations of spaces. Institute of Acoustics.
The GASP Project
Werner, Duncan 2014. The GASP Project.