Tabletop Gaming in Wildlife Conservation—‘Park Life’

Book chapter


Turner, I. and Robinson, L. 2019. Tabletop Gaming in Wildlife Conservation—‘Park Life’. in: James, A. and Nerantzi, C. (ed.) The Power of Play in Higher Education: Creativity in Tertiary Learning London Palgrave Macmillam. pp. 291–293
AuthorsTurner, I. and Robinson, L.
EditorsJames, A. and Nerantzi, C.
Abstract

Within a level 6 Wildlife Conservation module, students play a novel four player board game called ‘Park Life’ developed by Dr. Robinson to reinforce taught concepts. The game strategy is the creation of a sustainable wildlife park through decisions regarding investment of their limited funds. Players must also maintain a genetic stud book and track the location of all animals as on each turn, there is the chance that their breeding pairs will produce offspring. Although a competitive game, Park Life fosters cooperative interactivity in its completion. Students found that the game helped to draw together topics covered within the module and provided an aid to revision. Although used in a HE setting, the game could also be adapted for FE and wider use.

Keywordsboard game; wildlife conservation ; revision
Page range291–293
Year2019
Book titleThe Power of Play in Higher Education: Creativity in Tertiary Learning
PublisherPalgrave Macmillam
Place of publicationLondon
ISBN978-3-319-95779-1
978-3-319-95780-7
Digital Object Identifier (DOI)https://doi.org/10.1007/978-3-319-95780-7_37
https://doi.org/10.1007/978-3-319-95780-7
Web address (URL)https://link.springer.com/chapter/10.1007/978-3-319-95780-7_37
Output statusPublished
Publication dates01 Feb 2019
Publication process dates
Deposited10 Mar 2023
JournalThe Power of Play in Higher Education: Creativity in Tertiary Learning
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https://repository.derby.ac.uk/item/9x933/-tabletop-gaming-in-wildlife-conservation-park-life

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